Last part of the section, "the opponent is flanked.". At some point when everyone else says the sky is blue, even though you insist it is green, the argument is moot. "In his free time, he gates in Balors just so he can kill and eat them later!". Flanking only exists when making a melee attack by raw. There is no "Flanked" condition defined in the rules anywhere. Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items you’ll find and never unequip. Point Blank Shot is more useful for you than it is for other ranged combatants, since you’re going to spend much more time within 30 feet of your enemies to deal sneak attack damage. You forgot to follow that last link. Studied Target: Studied Target is like a Fighter’s Weapon Training at the cost of a move action (initially) and a swift action (7 th level on) that can be used against a limited number of targets. A successful Fortitude save reduces this effect to staggered for 1 round. "An incorporeal creature has no physical body. Part of me wishes this game had much better defined terms for things in combat like 'flanking', but that's because I'm a bit of a wargame/MtG player myself. No special feats or additional requirements necessary. The fact that the base FAQ question was framed in a way to assume no other special circumstances were in play, the answer to the FAQ assumed no other special circumstances were in play. It very much is a state that turns on or off, directly depending on position and threatening the target. This is the RAW. The idea is to do as many attacks with 2 Sai weapons in one round as possible. So, the second creature is definitely called out as flanking the defender. If the line passes through opposite borders of the opponent's space (including corners of those borders), then the opponent is flanked.". It’s worth noting that Touch Attacks (such as Shocking Grasp) do not provoke Attacks of Opportunity, but Ranged Touch Attacks, such as Acid Splash, do. That is the problem. Starting Stats. Any ranged attack within 30', so long as it meets the other requirements, can be a sneak attack. And besides, do you expect to face more than ten encounters a day? Or even ten encounters? At least in PF. Is this really worth saying no to? Helpful when dealing with traps and trapped chests. Just to be a bit more clear, you can get sneak attacks on a ranged attack. This section ... (such as sneak attack). Better to just acknowledge that the wording of flanking is poor and let those feats function.... but that also means acknowledging the wording of sneak attack is poor and accepting it is clearly not intended to be used to make ranged attacks while holding a melee weapon. Combat follows this sequence: 1. 1. It's, again, a melee weapon that you make a melee attack with, yet it doesn't threaten (assuming you have no Improved Unarmed Strike feat). For those who relish the thrill of the hunt, there are only predators and prey. Wizard [Transmuter] level 1, Rogue level 1 . Maybe now's not the best time to mention this was actually inspired by, Pathfinder Adventure, Rulebook Subscriber, Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber, Pathfinder Adventure, Lost Omens, Rulebook Subscriber; Pathfinder Battles Case Subscriber, Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber. You see, you make the assumption that you only ever need to check if you are flanking. You resolve the effects of a spell as part of the casting of that spell, so technically you still do not threaten when you roll the acid splash attack roll (as it is still 'during' the spell). No, the wizard is not flanking the opponent, although they could be granting a flanking bonus to an ally who is on the opposite side of the threatened foe. You make an Attack Roll against AC 10. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. Ranged Flank is not a Paizo published item. If you aren't making a melee attack, there's no doubt you are not flanking, so you don't need to apply the second paragraph. And then you run out of all your uberpowerful metamagic'ed spells. I know ranged attacks don't benefit from flanking bonus, and you don't normally threaten with a ranged weapon. the target fails to recognize a feint (which can be done from range with the archer fighter trick shot. These characters can act during a surprise round. As wonky as it sounds, I have to say YES to the OP. Sure - human error exists - but the whole purpose of feats is to be able to do something you cannot typically due. That's been the answer every time this has come up. Pathfinder has many specific rules, but you’ll also want to keep these general guidelines in mind when playing. RAW: ranged flanking is possible, you can get sneak attack
Point-Blank Shot: Combat +1 attack and damage with ranged weapons within 30 feet. 1. But you can't get flanking on ranged attacks. In order to get the Flanking Bonus you must meet its requirements and also be flanking. Power Attack: Combat Str 13: Take a penalty to hit for twice as much bonus damage. A ranged weapon without finesse is suitable for sneak attack since sneak attack does not require the weapon to be both finesse and ranged, just one of finesse or ranged. If you Strike a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, you deal an extra 1d6 precision damage. Any benefits from flanking are relevant to melee attacks. I do not see this as being supported by RAW. But still flanking is an attack roll modifier. "will this set a bad precedent?" -- 65 Enchanted Trinkets for D&D 5E. Let's Play Pathfinder… And fighters or barbarians or etc. Either way, no flanking from range at this point. And that definitely makes sense. I have to lean in the direction of you cannot Sneak Attack with a ranged weapon from flanking RAI, but you CAN RAW. Pathfinder has many specific rules, but you’ll also want to keep these general guidelines in mind when playing. The target of an impromptu sneak attack loses any Dexterity bonus to AC, but only against that attack. Digital Dungeon Master 27,792 views. With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. or any other spell you may have wanted to cast - and therefore you are not flanking while you cast that spell - and therefor you cannot get the sneak attack damage. Only a creature or character that threatens the defender can help an attacker. Go to the combat section and look at "Table: Attack Roll Modifiers". 51 I want to play a ranged mindstalker in a bit of a pirate-theme with double pistols while debuffing them as a beguiler and getting sneak attacks in that way.. that's the second time in 24 hours i mistakenly read something from d20pfsrd as 1st party when it wasn't... BAH! This is hand-waved by pretty much everyone to allow those abilities to work as intended, but RAW, they do not work because the only place flanking is defined is as a bonus to a melee attack. Sneak attack states, "The attack must use a finesse or a ranged weapon". 2. The problem is that, if you want to interpret the RAW in such a strict way, you can't then start interpreting the flanking RAW in a loose way. Spellcasters can choose to Cast Defensively (in fact, in Pathfinder: Kingmaker, it’s automatically assumed you’re casting defensively) to avoid provoking an Attack of Opportunity. B.) Determine which characters are aware of their opponents. The PATHFINDER Community sheet itself has vastly improved in recent months, so it's entirely usable on its own, but some folks like to have more control over their rolls. Sometimes you will want to attack the back line that is not being flanked. 3. The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. Everyone who has posted agrees, or once they look more closely at the rules changes their mind to agree. Being flanked can be interpreted as 'an ally threatening the target is flanking', which is a push towards b, as the ally is clearly in a condition for that to be true. That ally can make a single melee attack against the opponent as an immediate action. The requirements for the condition are laid out, albeit very vaguely. It is also impossible for a character to be flanked by anyone while you're making a ranged attack. PLEASE quote that RAW so we can end this thread. Sneak Attack: The Rogue's primary source of damage output. Only a creature or character that threatens the defender can help an attacker get a flanking bonus. But that still doesn't explain why they wouldn't just put +0. Let's toss a few takeaways from the actual text out real quick. ranged vivi will be pumping more damage than ranged fighter or ranger for sure, New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_Kingmaker community, Continue browsing in r/Pathfinder_Kingmaker. There's still the 9th level spells, the 7th level, the 6th level, etc. More to the point, no one may allow sneak attack on ranged attacks, but that doesn't mean the rules completely preclude it. Which isn't the +2 Flanking Bonus to hit, it is saying that you don't count as flanking because ranged attacks can't flank. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty. It is ubiquitous in the rules that the creature provided a flank is referred to as "flanking". So even if Flanking is only positional, you still cannot actively flank with a ranged weapon because the Gang Up FAQ says exactly that. The big drawback to this is that you can't flank with ranged weapons in most cases, which is the primary situation that a rogue would get sneak attacks. The only argument supporting the position that all of those feats are wrong/poorly written/can't work by RAW, is the argument that the following line "When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by another enemy character or creature on its opposite border or opposite corner." If it is a concern of concealment incorporeal is not concealment unless PF changed that. Search forums. 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